# -*- coding: cp1252 -*-
'''
Created on 10.10.2011
@author: sth2mt
'''
import time
import threading
import thread
from ctypes import pythonapi, py_object
import FertigungsTest.GUI.Display as Display
import FertigungsTest.Hardware.StartSchalter as StartSchalter
import FertigungsTest.Hardware.Sound as Sound
import FertigungsTest.Hardware.BedienTasten as Key_Evn
# LdSpkTst
# exit
def kill(thread,iStopTimeout,tid):
if thread:
thread.printf ("kill iStopTimeout=%d"%iStopTimeout)
time.sleep(iStopTimeout)
#nach 30s hart beenden
if thread.isAlive():
res = pythonapi.PyThreadState_SetAsyncExc(tid,py_object(SystemExit))
if res == 0:
raise ValueError("nonexistent thread id (%s)" % thread._Thread_name)
elif res > 1:
pythonapi.PyThreadState_SetAsyncExc(tid,0)
raise SystemError("PyThreadState_SetAsyncExc failed")
else :
thread.printf ("kill Thread %s" % thread._Thread_name)
thread.errorcode=800
thread.isTimeout=True
thread.__del__()
else:
thread.printf ( "kill %s not allive" % thread._Thread_name)
else:
print "kill: no handle"
class Prueffunktionen(threading.Thread):
'''
classdocs
'''
def __init__(self, O_Parser,O_Serializer,param=None):
'''
Constructor
'''
self._Thread_name = "LdSpkTst"
self.stout = False
self.printf( "Constructor %s" % self._Thread_name)
threading.Thread.__init__(self)
super(Prueffunktionen,self).__init__()
self._EventStop = threading.Event()
self.iStopTimeout = 3 # Stop Timeout bis zum Kill
self.iTimeout = 60 # Timeout bis Abbruch
self.errorcode=800 # Fehlercode vorbelegen, Wenn Ok wird zurueckgesetzt
self.isTimeout=False
self.iWiederholungen=2 # Max 2 Versuche
self.sWavFiles = ["Button Left Man.wav","Button Left Woman.wav",
"Button Middle Man.wav","Button Middle Woman.wav",
"Button Right Man.wav","Button Right Woman.wav"]
self.sWavPath = "/home/tool/bin/sounds/"
self.O_XmlParser = O_Parser
self.O_XML_Cmd = O_Serializer
self.O_Display = Display.Treiber()
self.O_Startschalter = StartSchalter.Treiber()
self.O_Sound = Sound.Treiber()
self.O_Key_Evn = Key_Evn.Treiber()
self.O_Display.setHeadlines("diagnosis tools","loudspeaker")
self.O_Display.paintDisplay()
pass
def __del__(self):
'''
Destructor
'''
if self.errorcode==0:
sAbruchGrund="OK"
else:
sAbruchGrund="NOK"
self.printf( "Destructor %s" % self._Thread_name)
# Belegung der Prueffunktion im Parseer objekt loeschen -> Freigabe
self.printf( "Timeout %i, self._EventStop.isSet() %i"%(self.isTimeout,self._EventStop.isSet()))
# Display bedienen
if (self.isTimeout | self._EventStop.isSet()):
#Abbruch der Funktion -> Fehler anzeigen
if self._EventStop.isSet():
sAbruchGrund="Abort"
self.O_Display.setAction(sAbruchGrund,"","")
else:
#Timeout der Funktion -> Fehler anzeigen
sAbruchGrund="Timeout"
self.O_Display.setAction(sAbruchGrund,"","")
self.O_Display.setOKNOK(0)
self.O_Display.clrSelect()
print "%s"%self.O_XML_Cmd.BuildRueckgabewert(self._Thread_name,"%s %s"%(self._Thread_name,sAbruchGrund),None,self.errorcode,None)
self.O_Display.paintDisplay()
del(self.O_Key_Evn)
del(self.O_Sound)
del(self.O_Startschalter)
del(self.O_Display)
self.O_XmlParser.AktivePrueffunktion=None
pass
def stop(self):
# Thread normal beenden
self.printf("stop")
if self.isAlive():
self._EventStop.set()
# Kill-thread falls dieser thread sich nicht nach 30s beendet
for tid, tobj in threading._active.items():
if tobj is self:
thread.start_new_thread(kill,(self,self.iStopTimeout,tid))
#print "stop Ende"
pass
def run(self):
# Ablauf starten
self.printf("Ablauf starten")
print "%s"%self.O_XML_Cmd.BuildTimeout(self.iTimeout,self._Thread_name)
print "%s"%self.O_XML_Cmd.BuildPrintMainText("Lautsprecher pruefen")
# Watchdogtimer anstarten -> beendet Thread anch timeout
for tid, tobj in threading._active.items():
if tobj is self:
thread.start_new_thread(kill,(self,self.iTimeout-self.iStopTimeout-1,tid))
while self.iWiederholungen:
self.Ablauf()
self.printf("Nach Ablauf")
self.__del__()
pass
def stopped(self):
return self._EventStop.isSet()
def Ablauf(self):
self.printf("Lautsprecher Test")
self.O_Display.ResetLastError()
self.O_Display.setActionLP("Please follow_voice instruction !")
#self.O_Display.setAction("Bitte", "Sprachanweisung","folgen !")
self.O_Display.setFortschritt(1)
print "%s"%self.O_XML_Cmd.BuildProgressbar(1)
self.O_Display.setSelectMiddle("start")
# Wiederholungzaehler herunterzaehlen
self.iWiederholungen = self.iWiederholungen - 1
# Warten auf Betätigung Button "Start der Prüfung
self.O_Key_Evn.Wait(self.O_Key_Evn.KEY_A, self.O_Key_Evn.KEY_RELEASED)
self.O_Display.clrSelect()
self.O_Sound.setVolume(100)
# Zufalls Reihenfolge aus Systemzeit in sec ermittel
Tastenfolge = [self.O_Key_Evn.KEY_LEFT,self.O_Key_Evn.KEY_RIGHT,self.O_Key_Evn.KEY_A,self.O_Key_Evn.KEY_RIGHT,self.O_Key_Evn.KEY_LEFT,self.O_Key_Evn.KEY_LEFT,self.O_Key_Evn.KEY_RIGHT,self.O_Key_Evn.KEY_A,self.O_Key_Evn.KEY_RIGHT,self.O_Key_Evn.KEY_LEFT,self.O_Key_Evn.KEY_A,self.O_Key_Evn.KEY_RIGHT,self.O_Key_Evn.KEY_A]
char = [Tastenfolge[ord(time.strftime("%S")[1])-48]] #Zufallszahl zwischen 1 und 10 erzeugen
for i in range (0,Tastenfolge.count(char[0])):
Tastenfolge.remove(char[0])# gezogenes Zeichen aus Liste entfernen da nur einmal verwendet werden darf
char.append(Tastenfolge[ord(time.strftime("%S")[0])-48]) #Zufallszahl zwischen 0 und 6 erzeugen
for i in range (0,Tastenfolge.count(char[1])):
Tastenfolge.remove(char[1])# gezogenes Zeichen aus Liste entfernen da nur einmal verwendet werden darf
char.append(Tastenfolge[0])
self.printf(char)
for i in range (0,2,1):
if self.stopped():
self.errorcode=800
return
self.printf(char[i])
self.O_Display.setFortschritt(25+(i*32))
print "%s"%self.O_XML_Cmd.BuildProgressbar(25+(i*32))
self.O_Display.clrSelect()
if char[i] == self.O_Key_Evn.KEY_A:
self.O_Sound.playSound(self.sWavPath+self.sWavFiles[2+i])
if self.stout:
self.O_Display.setSelectKey(char[i], "-v- here")
if char[i] == self.O_Key_Evn.KEY_LEFT:
self.O_Sound.playSound(self.sWavPath+self.sWavFiles[i])
if self.stout:
self.O_Display.setSelectKey(char[i], "v-- here")
if char[i] == self.O_Key_Evn.KEY_RIGHT:
self.O_Sound.playSound(self.sWavPath+self.sWavFiles[4+i])
if self.stout:
self.O_Display.setSelectKey(char[i], "here --v")
self.O_Display.paintDisplay()
Taste=self.O_Key_Evn.Wait(self.O_Key_Evn.KEY_A|self.O_Key_Evn.KEY_LEFT|self.O_Key_Evn.KEY_RIGHT, self.O_Key_Evn.KEY_PRESS)
self.printf( ("%s.Ablauf Taste =0x%x char[%i]=0x%x"%(self._Thread_name, Taste,i,char[i])))
if Taste != char[i]:
self.printf( ("%s.Ablauf error=%d "%(self._Thread_name, self.errorcode)))
self.errorcode=800
break #Abbruch
else:
self.errorcode = 0
self.O_Display.clrSelect()
if self.errorcode==0: # Lautsprecher OK
self.O_Display.setOKNOK(1)
else:
self.O_Display.setOKNOK(0)
self.O_Display.setFortschritt(90)
print "%s"%self.O_XML_Cmd.BuildProgressbar(90)
if self.errorcode==0: # Startschalter OK
self.O_Display.setSelectLP("Confirm with_to ol_switch")
#self.O_Display.setSelectLeft("Weiter ")
#self.O_Display.setSelectMiddle("mit Start")
#self.O_Display.setSelectRight("schalter")
# Keine Wiederholung mehr notwendig -> auf 0 setzen
self.iWiederholungen=0
#Ergebnis bestaetigen
self.O_Startschalter.Wait(True,self.stopped)
# Bildschirm zuruecksetzen auf Default
self.O_Display.BuildDefaultScreen()
else:
if self.iWiederholungen:
self.O_Display.setSelectLeft("NOK",self.O_Display.sColorWhite,self.O_Display.sColorBlack)
self.O_Display.setSelectMiddle(" ")
self.O_Display.setSelectRight("again",self.O_Display.sColorWhite,self.O_Display.sColorBlack)
#Ergebnis bestaetigen
Taste=self.O_Key_Evn.Wait(self.O_Key_Evn.KEY_LEFT|self.O_Key_Evn.KEY_RIGHT, self.O_Key_Evn.KEY_PRESS)
if Taste == self.O_Key_Evn.KEY_LEFT:
# Abbruch mit NOK
self.iWiederholungen=0
self.O_Display.setSelectLeft(" ",self.O_Display.sColorWhite,self.O_Display.sColorBlack)
self.O_Display.setSelectMiddle(" ",self.O_Display.sColorWhite,self.O_Display.sColorBlack)
self.O_Display.setSelectRight(" ",self.O_Display.sColorWhite,self.O_Display.sColorBlack)
else :
# Bildschirm zuruecksetzen auf Default
self.O_Display.BuildDefaultScreen()
self.O_Display.setFortschritt(100)
print "%s"%self.O_XML_Cmd.BuildProgressbar(100)
self.printf("Lautsprecher P\xc3\xbcfung -> Ende")
pass
def printf(self,string):
if self.stout:
print string
pass
def TestMenue(self,O_Paint):
if O_Paint:
O_Paint.SetTestText(["Startschalter bet\xc3\xa4tigen"])
O_Paint.Update()
Input = ' '
while Input!= "z":
Input=O_Paint.TestfunktionsEingabe()
O_Paint.Update()
O_Paint.Update()
O_Paint.ClearTestText()
return Input
pass
pass